Prototype: Snipe the Hidden Agent
A downloadable game
I made this prototype in a week for my Major Studio class. The goal is to find an invisible agent moving among the visible civilians (similar to a scene from the 1996 film Ghost in the Shell) and shoot them. If the player shoots a civilian, they lose. If the player shoots empty space, the timer decreases by 5 seconds; if the timer runs out, they lose. The idea is to watch the moving civilians and calculate the trajectory of the invisible agent based on how a civilian moves when they bump into each other.
If you would like to play the game, download it using the link below.
Download
Download
VPrototype4.zip 71 kB
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